For more details on the courses, please refer to the Course Catalog
Code | Course Title | Credit | Learning Time | Division | Degree | Grade | Note | Language | Availability |
---|---|---|---|---|---|---|---|---|---|
FTM2028 | Music for Video | 2 | 4 | Major | Bachelor | 2 | Korean | Yes | |
Music means more than a background for film, games and other media. Understanding and manipulating music as an essential element of video production, students will get an insight transcending techniques to a finished product. | |||||||||
FTM2034 | Interactive Video | 3 | 6 | Major | Bachelor | 2 | English | Yes | |
In digital age, fusion among media and content, hardware and software, and differing concepts such as entertainment with technology, art and computer games will be prevalent. This course will aim to guide students thought process from hardware-centered ways to free, digital software ways. Students will experuence experimental medium that is the offspring of various attempts to merge concetps and idea. | |||||||||
FTM2043 | Basic Animation | 3 | 6 | Major | Bachelor | 2 | English | Yes | |
This course offers students the concepts and techniques needed to master an important component of modern animation production. This course introduces students to the basic aspects of designing and producing computer animation. It is assumed that students are familiar with all basic techniques. Students will learn how to develop storyboards in terms of clarity of storyline, camera moves and rendering techniques. Keyframe and interpolation techniques are covered thoroughly. This course will also deal with command macros for single-frame recording and color animation. | |||||||||
FTM2044 | Workshop for Scenario 1 | 2 | 4 | Major | Bachelor | 1 | Korean | Yes | |
During the course, each students are required to make scenarios, and to discuss and analyze them to develop individual artifacts. by finding the possibility in the virtual world and developing the details. Students will understand and experience the scenario making process when they are creating, proofreading, revising their artifacts. | |||||||||
FTM2045 | Workshop for Scenario 2 | 3 | 6 | Major | Bachelor | 2 | Korean | Yes | |
During the course, each students are required to make scenarios, and to discuss and analyze them to develop individual artifacts. by finding the possibility in the virtual world and developing the details. Students will understand and experience the scenario making process when they are creating, proofreading, revising their artifacts. | |||||||||
FTM2046 | Aesthetics of Moving Image | 3 | 6 | Major | Bachelor | 2 | Korean | Yes | |
To comprehend the aesthetics of visual art efficiently, the course approaches visual artifacts on the aesthetical aspects from fixed portrait or picture to moving picture, involves in aesthetics theory of philosophy, describe the artistic value, contents, forms of visual arts. | |||||||||
FTM2047 | Visual storytelling 1 | 3 | 6 | Major | Bachelor | 2-3 | Korean | Yes | |
This course in which students study on narrative discourse approaches to temporal order, duration, frequency as a film language. Many issues in directing are discussed to get more sharing feelings with audience. Students produce their own projects on either film or digital video at the end of the semester. | |||||||||
FTM2061 | Interface and Interaction Design | 3 | 6 | Major | Bachelor | 1-4 | Korean | Yes | |
Research of factors to promote optimal approach to content development through study, analysis and understanding of user activity and tendency in digital moving pictures environment. | |||||||||
FTM2062 | Digital Design | 3 | 6 | Major | Bachelor | Korean | Yes | ||
Experience and practice of the basics of design are elementary. Experience of various modes of expressin and media encourage the development of awareness. Study of typography will aid students to grasp basic design principles. | |||||||||
FTM2064 | Digital Video and Moving Image | 3 | 6 | Major | Bachelor | Korean | Yes | ||
Video, graphic and typographic elements will be brought together for formative design applications in space and time. Digital video and design elements will be manipulated and balanced to generate design solutions. | |||||||||
FTM2067 | Character Animation | 3 | 6 | Major | Bachelor | 1-4 | Korean | Yes | |
This course is designed to make a character animation and examine the potential of it. A comparative analysis on successful examples of character-marketing in domestic and foreign markets will be conducted. Students will create and develop their own characters based on analysis and adapt them to the animation and the market. | |||||||||
FTM2069 | Media Study | 3 | 6 | Major | Bachelor | 1-2 | Korean | Yes | |
This course, through theory and practice encourages students to understand the characteristics and differences among various media. The focus will be on how the content should be designed depending on which media it is targeted for. Special emphasis will be given to the flexible nature of digital media & new media. | |||||||||
FTM2070 | visual editing workshop | 2 | 6 | Major | Bachelor | 1-2 | Korean | Yes | |
Student can have an opportunity to get some first hand experience in cooperation with idustry through the project. | |||||||||
FTM2071 | Basic visual editing | 2 | 6 | Major | Bachelor | 1-2 | Korean | Yes | |
Student can have an opportunity to get some first hand experience in cooperation with idustry through the project and study visual editing. | |||||||||
FTM2074 | Film Music Workshop | 2 | 4 | Major | Bachelor | Korean | Yes | ||
You will study and understand the function of sound to know how you can use sound effectively as an element of the movie. You will also study the position of dialogue, sound effect, and music in movie, the accord and contrast of each elements, and between sound elements and others as edit, play, mise-en-scene, and so on.A basic course in acting for camera, aimed at adapting stage acting techniques to film and television medium. |